Mijają 3 lata, a ja nadal nie rozumiem, jak Valve podchodzi do przeróbek map. Zmiana grafiki skrzynek na mapie, zmiana kolorów ścian i to by było na tyle? Powinno być więcej zmian dotyczących tego, jak mapa była rozgrywana wcześniej, tak abyśmy nie grali ciągle na tej samej mapie z tą samą metą, tymi samymi rotacjami, tą samą kontrolą mapy itp. Jeśli Valve potrzebuje pomocy, mogę jednocześnie robić karierę pro i zajmować się przebudową map :)
3 years, still i did not get how valve approaches the map reworks. changing graphics of how the boxes in the map seems, changing colors of the walls and that’s it? there should be more changes about how map has been played before and make the changes beside that so we are not playing the same map with same meta, same rotations, same map control etc. i can do pro career and map reworker in same time if valve needs :)
I think maps must be bigger in CS2, it felts me i am playing inside a box since beginning of the beta. Your movements and map size was more sync on CS:GO and that was fine but here movement is much way different and it would be better to match it with bigger sized maps ( should
I think maps must be bigger in CS2, it felts me i am playing inside a box since beginning of the beta. Your movements and map size was more sync on CS:GO and that was fine but here movement is much way different and it would be better to match it with bigger sized maps ( should